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Items

Bandage

Usable

Put it on a cut to prevent infection.

Effect: Defense Up +1

Milk Tea

Usable

A drink with a slightly sweet scent.

Effect: HP Up +1

Acquisition: Vending Machine

Missions:

A mature, slightly bitter flavor.

Effect: MP Up +1

Acquisition: Vending Machine

Missions:

Cider

Usable

The #1 drink of the summer!

Effect: HP Up +2

Acquisition: Vending Machine

Missions:

A sporty girl's go-to drink.

Effect: MP Up +2

Acquisition: Vending Machine

Missions:

Candy

Usable

Just as stackable as they are tasty.

Effect: Defense Up +2

Cola charged up with taurine.

Effect: HP Up +3

Acquisition: Vending Machine

Missions:

A test-taker's secret weapon.

Effect: MP Up +3

Acquisition: Vending Machine

Missions:

A popular bread that's slightly sweet.

Effect: Attack Up +1

Acquisition: School Store

Missions:

Tasty bread full of cream custard.

Effect: Attack Up +2

Acquisition: School Store

Missions:

This pastry's an east-west hybrid.

Effect: Attack Up +3

Acquisition: School Store

Missions:

For dieting bread-enthusiasts.

Effect: Attack Up +1

Acquisition: School Store

Missions:

The cooking club's tasty concoction.

Effect: Attack Up +2

Acquisition: School Store

Missions:

A coronet full of quality chocolate.

Effect: Attack Up +3

Acquisition: School Store

Missions:

A sandwich full of udon, not soba!

Effect: Defense Up +1

Missions:

A soy sauce & pork ramen sandwich.

Effect: Defense Up +2

Acquisition: School Store

Missions:

A sauce-soaked soba sandwich.

Effect: Defense Up +3

Acquisition: School Store

Missions:

A local pie with a refreshing tang.

Effect: Defense Up +1

Missions:

Grape Pie

Usable

A pricy pie of greenhouse grapes.

Effect: Defense Up +2

Acquisition: School Store

Missions:

Walnuts covered in caramel sauce.

Effect: Defense Up +3

Acquisition: School Store

Missions:

Walnuts powdered with soy flour.

Effect: Speed Up +1

Acquisition: School Store

Missions:

Walnuts treated with maple syrup.

Effect: Speed Up +2

Acquisition: School Store

Missions:

A low-sugar, diet-friendly snack.

Effect: Speed Up +3

Acquisition: School Store

Missions:

A healthy, sour complement to tea.

Effect: Speed Up +1

Acquisition: School Store

Missions:

Chocolate with 17 different fillings!

Effect: Speed Up +2

Acquisition: School Store

Missions:

Healthy chocolate full of sesame.

Effect: Speed Up +3

Acquisition: School Store

Missions:

Pickled, bitter teacher food.

Effect: Luck Up +1

Acquisition: School Store

Milk pudding with tangy strawberries.

Effect: Luck Up +2

Acquisition: School Store

Missions:

A super spicy Russian dumpling.

Effect: Luck Up +3

Acquisition: School Store

Popular with hardcore ginger fans.

Effect: Luck Up +1

Acquisition: School Store

A popular, mildly sweet snack.

Effect: Luck Up +2

Acquisition: School Store

Missions:

A popular, addictively sweet snack.

Effect: Luck Up +3

Acquisition: School Store

Missions:

Raw Lemon

Usable

An extremely sour lemony snack.

Effect: Speed Up +2

Acquisition: School Store

A rice cracker made with sweet syrup.

Effect: Attack Up +2

Acquisition: School Store

A pocket notebook holding Hinako's student ID. Always in her bag.

Acquisition: Auto

Scrunchie

Important

Hinako's middle school ballet attire. Always placed with care into her bag.

Acquisition: Auto

Teddy Bear

Important

A plushie from Chihiro. A gift to be treasured.

Acquisition: Auto

An essential tool for high schoolers. Favorite phone case subject to change.

Acquisition: Auto

Heal Seed

Usable

A seed that increases vitality.

Effect: Temp HP Up +15%

Acquisition: Auto: Chapter 3-2

Craft:

Increases a ring's vitality.

Effect: Temp HP Up +20%

Acquisition: Auto: Chapter 3-2

Craft:

A seed that maximizes vitality.

Effect: Temp HP Up +25%

Missions:Craft:

Increases a shield's tenacity.

Effect: Temp Defense Up +8%

Acquisition: Auto: Chapter 3-2

Craft:

Increases a shield's resilience.

Effect: Temp Defense Up +12%

Acquisition: Auto: Chapter 3-2

Craft:

Increases a shield's solidity.

Effect: Temp Defense Up +15%

Missions:Craft:

A sweet juice containing Ether.

Effect: Temp MP Up +40

Acquisition: Auto: Chapter 3-2

Craft:

A tasty drink filled with Ether.

Effect: Temp MP Up +60

Missions:Craft:

Someone's fearful memory.

Effect: Fragment Reinforcement

Acquisition: Auto: Chapter 3-2

Craft:

Someone's hateful memory.

Effect: Fragment Reinforcement

Acquisition: Auto: Chapter 3-2

Craft:

Someone's loving memory.

Effect: Fragment Reinforcement

Missions:Craft:

Someone's envious memory.

Effect: Fragment Reinforcement

Missions:Craft:

Someone's affectionate memory.

Effect: Fragment Reinforcement

Missions:Craft:

Someone's memory of their birth.

Effect: Fragment Reinforcement

Missions:Craft:

Holds the power of revision.

Effect: Fragment Reinforcement

Missions:Craft:

Holds the power to reset a skill.

Effect: Fragment Reinforcement

Missions:Craft:

Scares foes into lowering their guard.

Effect: Temp Attack Up +12%

Missions:Craft:

Nails that increase concentration.

Effect: Temp Attack Up +15%

Missions:Craft:

Charm enemies into weaker attacks!

Effect: Temp Defense Up +12%

Missions:Craft:

Popular perfume that increases luck.

Effect: Temp Luck Up +15%

Missions:Craft:

Rose Mint

Usable

Mints that make the body lighter.

Effect: Temp Speed Up +12%

Missions:Craft:

Eyedrops

Usable

Coordination-increasing eyedrops.

Effect: Temp Defense Up +15%

Missions:Craft:

An elusive powder that wards off evil.

Effect: Temp Luck Up +12%

Missions:Craft:

A bell with a beautiful sound.

Effect: Temp Defense Up +15%

Missions:Craft:

A cream with a warming effect.

Effect: Temp Speed Up +8%

Missions:Craft:

Warms hands. Or anything, really.

Effect: Temp Attack Up +8%

Acquisition: Auto: Chapter 3-2

Craft:

A powder with a lovely fragrance.

Locations:
  • Happiness Zone
  • Joy and Fear Zone

A cherry blossom-esque petal.

Locations:
  • Happiness Zone
  • Joy and Fear Zone

Bud

Crafting

A flower bud bursting with kindness.

Locations:
  • Happiness Zone
  • Joy and Fear Zone

Floating Orb

Crafting

A glimmering orb filled with joy.

Locations:
  • Happiness Zone
  • Joy and Fear Zone

Rare bark that is tougher than metal.

Locations:
  • Fear Zone
  • Fear and Sorrow Zone

A root that can ensnare the ground.

Locations:
  • Fear Zone
  • Fear and Sorrow Zone

Leaf veins of impossible thickness.

Locations:
  • Fear Zone
  • Fear and Sorrow Zone

Red Sap

Crafting

Sap that emits fear when touched.

Locations:
  • Fear Zone
  • Fear and Sorrow Zone

Chalky Sand

Crafting

Beautiful white sand.

Locations:
  • Sorrow Zone
  • Sorrow and Anger Zone

Clean Bubble

Crafting

A white bubble, free of impurities.

Locations:
  • Sorrow Zone
  • Sorrow and Anger Zone

Stunning seawater full of minerals.

Locations:
  • Sorrow Zone
  • Sorrow and Anger Zone

Moss Dew

Crafting

Enchanting dew purified by moss.

Locations:
  • Sorrow Zone
  • Sorrow and Anger Zone

A fluid like burning magma.

Locations:
  • Anger Zone
  • Anger and Happiness Zone

A golden, heat-resistant crystal.

Locations:
  • Anger Zone
  • Anger and Happiness Zone

Ore containing great thermal energy.

Locations:
  • Anger Zone
  • Anger and Happiness Zone

Onyx

Crafting

A highly heat-resistant stone.

Locations:
  • Anger Zone
  • Anger and Happiness Zone

Dry Bud

Crafting

A flower bud strangled by chaos.

Locations:
  • Joy and Fear Zone

Ever-aloft flower petals.

Locations:
  • Joy and Fear Zone

A leaf discolored by disease.

Locations:
  • Joy and Fear Zone

Crimson Dew

Crafting

Crimson dew formed on altered grass.

Locations:
  • Fear and Sorrow Zone

Blue Sap

Crafting

Sap produced with altered water.

Locations:
  • Fear and Sorrow Zone

White Wedge

Crafting

A wedge of a pure material.

Locations:
  • Fear and Sorrow Zone

Sooty Moss

Crafting

Moss covered in magma-scorched soot.

Locations:
  • Sorrow and Anger Zone

A stone exposed to water and magma.

Locations:
  • Sorrow and Anger Zone

A stone scorched with an odd pattern.

Locations:
  • Sorrow and Anger Zone

Petal Ashes

Crafting

The ashes of a flower petal.

Locations:
  • Anger and Happiness Zone

Heat-resistant metallic ore.

Locations:
  • Anger and Happiness Zone

An exotic, scented flame.

Locations:
  • Anger and Happiness Zone

An emotion carried by Erythros.

Demons:

An emotion carried by Erythros.

Demons:

An Erythro-held emotion shard.

Demons:

An enzyme produced within Erythros.

Demons:

Sleeve of an Erythro robe.

Demons:

Erythro collar made of emotion.

Demons:

Self-Control

Crafting

An emotion granted to the Leuk race.

Demons:

Composure

Crafting

An emotion granted to the Leuk race.

Demons:

Justice

Crafting

An emotion granted to the Leuk race.

Demons:

Clear Armor

Crafting

Part of a Leuk body.

Demons:

Sharp Horn

Crafting

Part of a Leuk body.

Demons:

Pride Emblem

Crafting

Emblem identifying a Leuk leader.

Demons:

Emotion tied to the Magma race's fall.

Demons:

Outrage

Crafting

Emotion tied to the Magma race's fall.

Demons:

Part of a Magma type's body.

Demons:

Lava Stone

Crafting

Part of a Magma type's body.

Demons:

Part of a Magma type's body.

Demons:

Black Pebble

Crafting

Part of a Magma type's body.

Demons:

Impatience

Crafting

Emotion tied to the Golems' fall.

Demons:

Astonishment

Crafting

Emotion tied to the Golems' fall.

Demons:

Emotion tied to the Golems' fall.

Demons:

Part of a Golem's body.

Demons:

Arc Heel

Crafting

Part of a Golem's body.

Demons:

Emotion tied to the Sepulchres' fall.

Demons:

Emotion tied to the Sepulchres' fall.

Demons:

Emotion tied to the Sepulchres' fall.

Demons:

Cooling Gel

Crafting

Part of a Sepulchre's body.

Demons:

Neon Gel

Crafting

Part of a Sepulchre's body.

Demons:

Part of a Sepulchre's body.

Demons:

Emotion tied to the Heralds' fall.

Demons:

Restful Soul

Crafting

Emotion tied to the Heralds' fall.

Demons:

Emotion tied to the Heralds' fall.

Demons:

Emotion tied to the Heralds' fall.

Demons:

Faint Flame

Crafting

Part of a Herald's body.

Demons:

Part of a Herald's body.

Demons:

Awe

Crafting

Emotion tied to the Effigies' fall.

Demons:

Remorse

Crafting

Emotion tied to the Effigies' fall.

Demons:

Emotion tied to the Effigies' fall.

Demons:

Part of an Effigy's body.

Demons:

Part of an Effigy's body.

Demons:

Aura of Pain

Crafting

Part of an Effigy's body.

Demons:

Dim Longing

Crafting

Emotion tied to the Automata's fall.

Demons:

Emotion tied to the Automata's fall.

Demons:

Mercy

Crafting

Emotion tied to the Automata's fall.

Demons:

Part of an Automaton's body.

Demons:

Hard Shell

Crafting

Part of an Automaton's body.

Demons:

Heat Source

Crafting

Part of an Automaton's body.

Demons:

Emotion tied to the Crystals' fall.

Demons:

Emotion tied to the Crystals' fall.

Demons:

Emotion tied to the Crystals' fall.

Demons:

Part of a Crystal type's body.

Demons:

Bronze Flake

Crafting

Part of a Crystal type's body.

Demons:

Part of a Crystal type's body.

Demons:

Disbelief

Crafting

Emotion tied to the Reapers' fall.

Demons:

Distrust

Crafting

Emotion tied to the Reapers' fall.

Demons:

Doubt

Crafting

Emotion tied to the Reapers' fall.

Demons:

Delicate Hem

Crafting

Part of a Reaper's body.

Demons:

Sharp Nettle

Crafting

Part of a Reaper's body.

Demons:

Allows one to rewind for a new future.

Effect: Growth Reset

Missions:Craft:

Combative intent, embodied.

Effect: Attack Up +2

Craft:

Defensive intent, embodied.

Effect: Defense Up +2

Craft:

Accelerative intent, embodied.

Effect: Speed Up +2

Craft:

Joie de vivre, embodied.

Effect: Luck Up +2

Craft:

Survival instinct, embodied.

Effect: HP Up +2

Craft:

Wisdom, embodied.

Effect: MP Up +2

Craft:

Manifestation of the bonds between the ringwearers. Symbolizes friendship.

Acquisition: Auto