Traits
Quality
[Effect increases with trait level: Max level 15] --- Gain up to 15% additional Quality.
Quality+
[Effect increases with trait level: Max level 30] --- Gain up to 30% additional Quality.
Quality++
[Effect increases with trait level: Max level 50] --- Gain up to 50% additional Quality.
High Quality
Gain up to 10% additional Quality when transferred.
Best Quality
Gain up to 25% additional Quality when transferred.
[Effect increases with trait level: Max Lv.15] --- Earn up to 30% extra when selling at a store, plus a guaranteed 5 extra Cole.
Expensive+
[Effect increases with trait level: Max Lv.30] --- Earn up to 60% extra when selling at a store, plus a guaranteed 10 extra Cole.
Expensive++
[Effect increases with trait level: Max Lv.50] --- Earn up to 100% extra when selling at a store, plus a guaranteed 15 extra Cole.
Finest
Earn up to 25% extra when selling at a store, plus a guaranteed 10 extra Cole.
Rarest
Earn up to 50% extra when selling at a store, plus a guaranteed 20 extra Cole.
[Effect increases with trait level: Max level 15] --- Increases item effects by up to 15%.
Destructive+
[Effect increases with trait level: Max level 30] --- Increases item effects by up to 30%.
[Effect increases with trait level: Max level 50] --- Increases item effects by up to 50%.
Increases item effects by 10%.
Increases item effects by 20%.
Increases item effects by 30%.
Healing
[Effect increases with trait level: Max level 15] --- Increases item heal amount by up to 15%.
Healing+
[Effect increases with trait level: Max level 30] --- Increases item heal amount by up to 30%.
Healing++
[Effect increases with trait level: Max level 50] --- Increases item heal amount by up to 50%.
Increases item heal amount by 10%.
Increases item heal amount by 20%.
Increases item heal amount by 30%.
Critical
[Effect increases with trait level: Max level 30] --- Increases item critical rate by up to 30%.
Critical+
[Effect increases with trait level: Max level 60] --- Increases item critical rate by up to 60%.
Critical++
[Effect increases with trait level: Max level 99] --- Increases item critical rate by up to 100%.
Increases item critical rate by 25%.
Increases item critical rate by 50%.
Temporarily increases ATK slightly when using item.
Temporarily increases ATK moderately when using item.
Temporarily increases ATK greatly when using item.
Temporarily increases DEF slightly when using item.
Temporarily increases DEF moderately when using item.
Temporarily increases DEF greatly when using item.
Temporarily increases SPD slightly when using item.
Temporarily increases SPD moderately when using item.
Temporarily increases SPD greatly when using item.
Sleep Cure
Adds Sleep recovery to item.
Poison Cure
Adds Poison and Venom recovery to item.
Burns Cure
Adds Burns recovery to item.
Adds Frostbite recovery to item.
Curse Cure
Adds Curse recovery to item.
Adds Paralysis recovery to item.
Temporarily reduces ATK slightly when using item.
Temporarily reduces ATK moderately when using item.
Temporarily reduces ATK greatly when using item.
Temporarily reduces DEF slightly when using item.
Temporarily reduces DEF moderately when using item.
Temporarily reduces DEF greatly when using item.
Curse Speed
Temporarily reduces SPD slightly when using item.
Banish Speed
Temporarily reduces SPD moderately when using item.
Temporarily reduces SPD greatly when using item.
Area Bonus
[Effect increases with trait level: Max level 10] --- Increases item power and heal rate with more targets. Effect is up to [targets x 10%].
Area Bonus+
[Effect increases with trait level: Max level 15] --- Increases item power and heal rate with more targets. Effect is up to [targets x 15%].
Area Bonus++
[Effect increases with trait level: Max level 20] --- Increases item power and heal rate with more targets. Effect is up to [targets x 20%].
Multi Bonus
Increases item power and heal rate with more targets. Effect is [targets x 10%].
Multi Burst
Increases item power and heal rate with more targets. Effect is [targets x 15%].
Few Bonus
[Effect increases with trait level: Max level 10] --- Increases item power and heal rate with fewer targets. Effect is up to [30/targets]%.
Few Bonus+
[Effect increases with trait level: Max level 15] --- Increases item power and heal rate with fewer targets. Effect is up to [45/targets]%.
Few Bonus++
[Effect increases with trait level: Max level 20] --- Increases item power and heal rate with fewer targets. Effect is up to [60/targets]%.
Single Bonus
Increases item power and heal rate with fewer targets. Effect is [30/targets]%.
Single Blast
Increases item power and heal rate with fewer targets. Effect is [45/targets]%.
Rapid
[Effect increases with trait level: Max Lv.10] --- Reduces WT by 10%, reduces power and heal amount. Amount decreased reduces with trait level.
Rapid+
[Effect increases with trait level: Max Lv.20] --- Reduces WT by 20%, reduces power and heal amount. Amount decreased reduces with trait level.
Rapid++
[Effect increases with trait level: Max Lv.30] --- Reduces WT by 45%, reduces power and heal amount. Amount decreased reduces with trait level.
Sonic Throw
Reduces WT by 15%, but also reduces power and heal amount by 15%.
Reduces WT by 30%, but also reduces power and heal amount by 30%.
Power Throw
[Effect increases with trait level: Max level 10] --- Slightly extends WT when using item, but also increases power and heal amount by 10% max.
Power Throw+
[Effect increases with trait level: Max level 20] --- Moderately extends WT when using item, but also increases power and heal amount by 20% max.
[Effect increases with trait level: Max level 30] --- Greatly extends WT when using item, but also increases power and heal amount by 45% max.
Strong Throw
Extends WT by 15% when using item, but also increases power and heal amount by 15%.
God Throw
Extends WT by 30% when using item, but also increases power and heal amount by 30%.
[Effect increases with trait level: Max level 10] --- Increases damage dealt to stunned targets by 20% max.
[Effect increases with trait level: Max level 20] --- Increases damage dealt to stunned targets by 35% max.
[Effect increases with trait level: Max level 30] --- Increases damage dealt to stunned targets by 50% max.
Deals 25% additional damage to stunned targets.
Deals 40% additional damage to stunned targets.
[Effect increases with trait level: Max level 30] --- Slightly increases maximum HP.
HP Charge+
[Effect increases with trait level: Max level 60] --- Moderately increases maximum HP.
HP Charge++
[Effect increases with trait level: Max level 99] --- Greatly increases maximum HP.
Increases maximum HP.
Life Force
Greatly increases maximum HP.
[Effect increases with trait level: Max level 15] --- Slightly increases ATK.
[Effect increases with trait level: Max level 30] --- Moderately increases ATK.
[Effect increases with trait level: Max level 50] --- Greatly increases ATK.
Increases ATK.
Greatly increases ATK.
[Effect increases with trait level: Max level 15] --- Slightly increases DEF.
[Effect increases with trait level: Max level 30] --- Moderately increases DEF.
[Effect increases with trait level: Max level 50] --- Greatly increases DEF.
Increases DEF.
Greatly increases DEF.
[Effect increases with trait level: Max level 15] --- Slightly increases SPD.
[Effect increases with trait level: Max level 30] --- Moderately increases SPD.
[Effect increases with trait level: Max level 50] --- Greatly increases SPD.
Supersonic
Increases SPD.
Greatly increases SPD.
[Effect increases with trait level: Max level 40] --- increases ATK and DEF.
[Effect increases with trait level: Max level 40] --- increases ATK and SPD.
[Effect increases with trait level: Max level 40] --- increases DEF and SPD.
Stats Charge
[Effect increases with trait level: Max level 30] --- Increases all stats.
Stats Power
Greatly increases all stats.
[Effect increases with trait level: Max level 15] --- Increases skill power by up to 15%.
[Effect increases with trait level: Max level 30] --- Increases skill power by up to 30%.
[Effect increases with trait level: Max level 50] --- Increases skill power by up to 50%.
Skill Boost
Increases skill power by up to 15%.
Super Skill
Increases skill power by up to 25%.
Puni Slayer
Race: Always deal critical damage to Punis.
Race: Always deal critical damage to Weasels.
Race: Always deal critical damage to Spirits.
Golem Slayer
Race: Always deal critical damage to Golems.
Race: Always deal critical damage to Knights.
Race: Always deal critical damage to Scorpions.
Race: Always deal critical damage to Hedgehogs.
Race: Always deal critical damage to Wyrms.
Shark Slayer
Race: Always deal critical damage to Sharks.
Race: Always deal critical damage to Beetles.
Sheep Slayer
Race: Always deal critical damage to Sheep.
Race: Always deal critical damage to Roadrunners.
Slightly increases the amount of Cole you get after a battle. This effect can't be stacked.
Increases physical resistance by 1 level, but also decreases magic resistance by 1 level.
Increases magic resistance by 1 level, but also decreases physical resistance by 1 level.
Dielectric
Deals additional lightning damage when attacking, and grants a chance to inflict Paralysis.
Wing Edge
Deals additional wind damage when attacking, and grants a chance to inflict Restraints.
Mana Heat
Deals additional fire damage when attacking, and grants a chance to inflict Burns.
Supercooling
Deals additional ice damage when attacking, and grants a chance to inflict Frostbite.
Deals additional non-elemental damage when attacking, and grants a chance to inflict Curse.
Reduces CC consumed by 1, but greatly reduces power. CC consumption cannot go lower than 1.
Reduces magic resistance by 1 level, but increases AP gained from normal attacks.
Greatly increases ATK, DEF, and SPD when HP is low. Also increases critical rate, damage reduction, evasion, and accuracy.
Slightly increases quality and sell value.
ATK & DEF Charge+
DLC
[Effect increases with Trait Level: Max level 99] --- Increases ATK and DEF by up to 50.
ATK & SPD Charge+
DLC
[Effect increases with Trait Level: Max level 99] --- Increases ATK and SPD by up to 50.
DEF & SPD Charge+
DLC
[Effect increases with Trait Level: Max level 99] --- Increases DEF and SPD by up to 50.
Stats Charge+
DLC
[Effect increases with Trait Level: Max level 99] --- Increases all stats by up to 30.
Critical Destruction
DLC
[Effect increases with Trait Level: Max level 99] --- Increases item effects by up to 50% and critical rate by up to 100%.
Deadly Pursuit
DLC
[Effect increases with Trait Level: Max level 99] --- Increases damage to stunned enemies by up to 50% and critical rate by up to 100%.
Quick Arts
DLC
[Effect increases with Trait Level: Max level 99] --- Increases skill damage by up to 50%. Also grants a chance for increased AP gain from normal attacks.
Superior Form
DLC
[Effect increases with Trait Level: Max level 99] --- Increases DEF by up to 50 and greatly heals HP with each action.
Dodge Move
DLC
[Effect increases with Trait Level: Max level 99] --- Increases SPD by up to 50 and greatly increases evasion.
Economy Core
DLC
Reduces CC consumption of items by 1.
Boost Core
DLC
Increases CC consumption of items by 3, but also increases item power by 100%.
ATK & DEF Charge++
DLC
[Effect increases with trait level: Max level 99] Increases ATK and DEF by up to 100.
ATK & SPD Charge++
DLC
[Effect increases with trait level: Max level 99] Increases ATK and SPD by up to 100.
DEF & SPD Charge++
DLC
[Effect increases with trait level: Max level 99] Increases DEF and SPD by up to 100.
Stats Charge++
DLC
[Effect increases with trait level: Max level 99] Increases all stats by up to 50.
Destructive Heart
DLC
[Effect increases with trait level: Max level 99] Increases item power and critical rate by up to 100%.
Deadly Onslaught
DLC
[Effect increases with trait level: Max level 99] Increases damage dealt to stunned targets by up to 100% and increases critical rate by up to 100%.
Special Arts
DLC
[Effect increases with trait level: Max level 99] Increases skill power by up to 100% and gives a chance to gain extra AP from normal attacks.
Hyper Body
DLC
[Effect increases with trait level: Max level 99] Increases DEF by up to 100 and greatly heals HP with every action taken.
Flash Move
DLC
[Effect increases with trait level: Max level 99] Increases SPD by up to 100 and greatly increases evasion rate.