Traits

[Effect increases with trait level: Max level 15] --- Gain up to 15% additional Quality.

[Effect increases with trait level: Max level 30] --- Gain up to 30% additional Quality.

[Effect increases with trait level: Max level 50] --- Gain up to 50% additional Quality.

Gain up to 10% additional Quality when transferred.

Gain up to 25% additional Quality when transferred.

[Effect increases with trait level: Max Lv.15] --- Earn up to 30% extra when selling at a store, plus a guaranteed 5 extra Cole.

[Effect increases with trait level: Max Lv.30] --- Earn up to 60% extra when selling at a store, plus a guaranteed 10 extra Cole.

[Effect increases with trait level: Max Lv.50] --- Earn up to 100% extra when selling at a store, plus a guaranteed 15 extra Cole.

Earn up to 25% extra when selling at a store, plus a guaranteed 10 extra Cole.

Earn up to 50% extra when selling at a store, plus a guaranteed 20 extra Cole.

[Effect increases with trait level: Max level 15] --- Increases item effects by up to 15%.

[Effect increases with trait level: Max level 30] --- Increases item effects by up to 30%.

[Effect increases with trait level: Max level 50] --- Increases item effects by up to 50%.

Increases item effects by 10%.

Increases item effects by 20%.

Increases item effects by 30%.

[Effect increases with trait level: Max level 15] --- Increases item heal amount by up to 15%.

[Effect increases with trait level: Max level 30] --- Increases item heal amount by up to 30%.

[Effect increases with trait level: Max level 50] --- Increases item heal amount by up to 50%.

Increases item heal amount by 10%.

Increases item heal amount by 20%.

Increases item heal amount by 30%.

[Effect increases with trait level: Max level 30] --- Increases item critical rate by up to 30%.

[Effect increases with trait level: Max level 60] --- Increases item critical rate by up to 60%.

[Effect increases with trait level: Max level 99] --- Increases item critical rate by up to 100%.

Increases item critical rate by 25%.

Increases item critical rate by 50%.

Temporarily increases ATK slightly when using item.

Temporarily increases ATK moderately when using item.

Temporarily increases ATK greatly when using item.

Temporarily increases DEF slightly when using item.

Temporarily increases DEF moderately when using item.

Temporarily increases DEF greatly when using item.

Temporarily increases SPD slightly when using item.

Temporarily increases SPD moderately when using item.

Temporarily increases SPD greatly when using item.

Adds Sleep recovery to item.

Adds Poison and Venom recovery to item.

Adds Burns recovery to item.

Adds Frostbite recovery to item.

Adds Curse recovery to item.

Adds Paralysis recovery to item.

Temporarily reduces ATK slightly when using item.

Temporarily reduces ATK moderately when using item.

Temporarily reduces ATK greatly when using item.

Temporarily reduces DEF slightly when using item.

Temporarily reduces DEF moderately when using item.

Temporarily reduces DEF greatly when using item.

Temporarily reduces SPD slightly when using item.

Temporarily reduces SPD moderately when using item.

Temporarily reduces SPD greatly when using item.

[Effect increases with trait level: Max level 10] --- Increases item power and heal rate with more targets. Effect is up to [targets x 10%].

[Effect increases with trait level: Max level 15] --- Increases item power and heal rate with more targets. Effect is up to [targets x 15%].

[Effect increases with trait level: Max level 20] --- Increases item power and heal rate with more targets. Effect is up to [targets x 20%].

Increases item power and heal rate with more targets. Effect is [targets x 10%].

Increases item power and heal rate with more targets. Effect is [targets x 15%].

[Effect increases with trait level: Max level 10] --- Increases item power and heal rate with fewer targets. Effect is up to [30/targets]%.

[Effect increases with trait level: Max level 15] --- Increases item power and heal rate with fewer targets. Effect is up to [45/targets]%.

[Effect increases with trait level: Max level 20] --- Increases item power and heal rate with fewer targets. Effect is up to [60/targets]%.

Increases item power and heal rate with fewer targets. Effect is [30/targets]%.

Increases item power and heal rate with fewer targets. Effect is [45/targets]%.

[Effect increases with trait level: Max Lv.10] --- Reduces WT by 10%, reduces power and heal amount. Amount decreased reduces with trait level.

[Effect increases with trait level: Max Lv.20] --- Reduces WT by 20%, reduces power and heal amount. Amount decreased reduces with trait level.

[Effect increases with trait level: Max Lv.30] --- Reduces WT by 45%, reduces power and heal amount. Amount decreased reduces with trait level.

Reduces WT by 15%, but also reduces power and heal amount by 15%.

Reduces WT by 30%, but also reduces power and heal amount by 30%.

[Effect increases with trait level: Max level 10] --- Slightly extends WT when using item, but also increases power and heal amount by 10% max.

[Effect increases with trait level: Max level 20] --- Moderately extends WT when using item, but also increases power and heal amount by 20% max.

[Effect increases with trait level: Max level 30] --- Greatly extends WT when using item, but also increases power and heal amount by 45% max.

Extends WT by 15% when using item, but also increases power and heal amount by 15%.

Extends WT by 30% when using item, but also increases power and heal amount by 30%.

[Effect increases with trait level: Max level 10] --- Increases damage dealt to stunned targets by 20% max.

[Effect increases with trait level: Max level 20] --- Increases damage dealt to stunned targets by 35% max.

[Effect increases with trait level: Max level 30] --- Increases damage dealt to stunned targets by 50% max.

Deals 25% additional damage to stunned targets.

Deals 40% additional damage to stunned targets.

[Effect increases with trait level: Max level 30] --- Slightly increases maximum HP.

[Effect increases with trait level: Max level 60] --- Moderately increases maximum HP.

[Effect increases with trait level: Max level 99] --- Greatly increases maximum HP.

Increases maximum HP.

Greatly increases maximum HP.

[Effect increases with trait level: Max level 15] --- Slightly increases ATK.

[Effect increases with trait level: Max level 30] --- Moderately increases ATK.

[Effect increases with trait level: Max level 50] --- Greatly increases ATK.

Increases ATK.

Greatly increases ATK.

[Effect increases with trait level: Max level 15] --- Slightly increases DEF.

[Effect increases with trait level: Max level 30] --- Moderately increases DEF.

[Effect increases with trait level: Max level 50] --- Greatly increases DEF.

Increases DEF.

Greatly increases DEF.

[Effect increases with trait level: Max level 15] --- Slightly increases SPD.

[Effect increases with trait level: Max level 30] --- Moderately increases SPD.

[Effect increases with trait level: Max level 50] --- Greatly increases SPD.

Increases SPD.

Greatly increases SPD.

[Effect increases with trait level: Max level 40] --- increases ATK and DEF.

[Effect increases with trait level: Max level 40] --- increases ATK and SPD.

[Effect increases with trait level: Max level 40] --- increases DEF and SPD.

[Effect increases with trait level: Max level 30] --- Increases all stats.

Greatly increases all stats.

[Effect increases with trait level: Max level 15] --- Increases skill power by up to 15%.

[Effect increases with trait level: Max level 30] --- Increases skill power by up to 30%.

[Effect increases with trait level: Max level 50] --- Increases skill power by up to 50%.

Increases skill power by up to 15%.

Increases skill power by up to 25%.

Race: Always deal critical damage to Punis.

Race: Always deal critical damage to Weasels.

Race: Always deal critical damage to Spirits.

Race: Always deal critical damage to Golems.

Race: Always deal critical damage to Knights.

Race: Always deal critical damage to Scorpions.

Race: Always deal critical damage to Hedgehogs.

Race: Always deal critical damage to Wyrms.

Race: Always deal critical damage to Sharks.

Race: Always deal critical damage to Beetles.

Race: Always deal critical damage to Sheep.

Race: Always deal critical damage to Roadrunners.

Torch Grass

Slightly increases ATK.

Sage Grass

Slightly recovers HP and Stun Gauge.

Water Uni

Slightly recovers HP.

Clover Milk

Slightly increases the amount of Cole you get after a battle. This effect can't be stacked.

Fragile

Increases ATK while reducing DEF.

Mysterious Metal Shard

Increases HP and DEF.

Ancient Solution

Increases fire, ice, lightning, and wind resistances.

Imperial Fish

Increases ATK, DEF, and SPD.

Ancient Bug

Affixes a SPD boost effect and cures Curse.

Spirit Isopod

Increases physical resistance by 1 level, but also decreases magic resistance by 1 level.

Dragon Flower

Increases ATK and adds 100% critical rate against Wyrms.

Water Holy Branch

Increases magic resistance by 1 level, but also decreases physical resistance by 1 level.

Underworld Crystal

Increases ATK, DEF, and SPD when HP is low.

Divine Liquid

Increases maximum HP.

Vortex Sand

Increases lightning damage.

Danger Mushroom

Grants a chance to inflict Poison.

Fuel Coconut

Increases fire damage.

Portpea

Grants a chance to inflict Restraints.

Virgo Requiem Flower

Increases evasion rate and item healing effect.

Rusted Sword

Increase ATK and DEF.

Angel Silk

Increase SPD and DEF.

Wooden Cog

Increases item power and reduces WT.

Beast Shell

Reduces item quality, but increases sell value.

Abyss Bolt

Deals additional lightning damage when attacking, and grants a chance to inflict Paralysis.

Giant Bird Feather

Deals additional wind damage when attacking, and grants a chance to inflict Restraints.

Ember Stone

Deals additional fire damage when attacking, and grants a chance to inflict Burns.

White Moon Frost

Deals additional ice damage when attacking, and grants a chance to inflict Frostbite.

White Moon Frost

Deals additional non-elemental damage when attacking, and grants a chance to inflict Curse.

Ether Core

Reduces CC consumed by 1, but greatly reduces power. CC consumption cannot go lower than 1.

Giant Puniball

Increases target's physical resistance, but increases WT.

Giant Claws

Increases skill power slightly, and slightly reduces WT.

Sky Bubble

Replenishes Stun Gauge and increases evasion.

Golem Core

Increases maximum HP and Stun Gauge.

Heroic Spirit

Increases target's critical rate and reduces WT.

Dragon Eye

Reduces magic resistance by 1 level, but increases AP gained from normal attacks.

Demon Claws

Increases ATK, but reduces DEF.

Inverted Scale

Greatly increases ATK, DEF, and SPD when HP is low. Also increases critical rate, damage reduction, evasion, and accuracy.

Yugdore Water

Cures Poison and Paralysis.

Slightly increases quality and sell value.

Queen Spider Web

Increases DEF.

Spring Princess

Increases HP and status ailment resistance.

Ancient Sword

Increases skill power and SPD.

Round Tablet

Increases SPD and maximum HP.

[Effect increases with Trait Level: Max level 99] --- Increases ATK and DEF by up to 50.

[Effect increases with Trait Level: Max level 99] --- Increases ATK and SPD by up to 50.

[Effect increases with Trait Level: Max level 99] --- Increases DEF and SPD by up to 50.

[Effect increases with Trait Level: Max level 99] --- Increases all stats by up to 30.

[Effect increases with Trait Level: Max level 99] --- Increases item effects by up to 50% and critical rate by up to 100%.

[Effect increases with Trait Level: Max level 99] --- Increases damage to stunned enemies by up to 50% and critical rate by up to 100%.

[Effect increases with Trait Level: Max level 99] --- Increases skill damage by up to 50%. Also grants a chance for increased AP gain from normal attacks.

[Effect increases with Trait Level: Max level 99] --- Increases DEF by up to 50 and greatly heals HP with each action.

[Effect increases with Trait Level: Max level 99] --- Increases SPD by up to 50 and greatly increases evasion.

Reduces CC consumption of items by 1.

Increases CC consumption of items by 3, but also increases item power by 100%.

[Effect increases with trait level: Max level 99] Increases ATK and DEF by up to 100.

[Effect increases with trait level: Max level 99] Increases ATK and SPD by up to 100.

[Effect increases with trait level: Max level 99] Increases DEF and SPD by up to 100.

[Effect increases with trait level: Max level 99] Increases all stats by up to 50.

[Effect increases with trait level: Max level 99] Increases item power and critical rate by up to 100%.

[Effect increases with trait level: Max level 99] Increases damage dealt to stunned targets by up to 100% and increases critical rate by up to 100%.

[Effect increases with trait level: Max level 99] Increases skill power by up to 100% and gives a chance to gain extra AP from normal attacks.

[Effect increases with trait level: Max level 99] Increases DEF by up to 100 and greatly heals HP with every action taken.

[Effect increases with trait level: Max level 99] Increases SPD by up to 100 and greatly increases evasion rate.